-
Dear developer team,
I wonder why there is no inclusion of the WebXR Incubations (experimental features) on the HoloLens Edge browser.
It would be very nice to include these features from the chr…
-
Hi, I love this project, thank you for all your work on it.
I am using jsmpeg for a ffmpeg streaming into a WebXR environment.
Recent WebXR browser updates have broken compatibility unfortunately.
…
-
Hello,
are there any plans on supporting WebXR? ... as WebVR is not supported in modern browsers any more?
And with WebXR dom-overlays module, it could be possible to show all hotspots in virtual…
-
Seen trying to load the A-Frame home:
> the webxr emulator chrome extension overrides actual hardware and registers as a sole "device"
avaer updated
4 years ago
-
It needs to be simple and work well with Exokit.
We should link to it from [here](http://docs.webmr.io/docs/workExokitEngine.html) and maybe also put it in the Quickstart sidebar.
avaer updated
5 years ago
-
Games
-
See https://forum.babylonjs.com/t/webxr-methods-of-locomotion/45049/3?u=raananw
-
Hi, thank you again,
I test the project with WebXR for a VR application, but once I apply the VR mode, I find myself with two cameras at the same time; that of the headset and that of the scene ...…
-
**Describe the usability problem**
WebXR is not supported within the metamask browser. This is not necessarily a bug, but rather a potential enhancement.
**Expected behavior**
[WebXR](https:/…
-
Hi!
May anyone help me finding where's current "webxr" branch as mentioned at this repository's README? I mean, I can't find such at Firefox for iOS repository.
"This is the code for Version 1 o…