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Hello, I will understand if my post and inquiry are ignored because I will not provide all the answers and information required to analyze this case in this post. The same is not for sure - I'm guessi…
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Checklist
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- [x] I looked at https://github.com/pbatard/rufus/wiki/FAQ to see if my question has already been answered.
- [x] I performed a search in the issue tracker for similar iss…
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Release app
For now the idea is to make a zip file
For future
--winsetup to create windows setup using https://www.npmjs.com/package/innosetup-compiler maybe
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Checklist
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- [x] I looked at https://github.com/pbatard/rufus/wiki/FAQ to see if my question has already been answered.
- [x] I performed a search in the issue tracker for similar issues u…
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Don't know how that happened, but historically there are multiple config options that define audio driver ID. Windows version has its own setting that works as an index in hard-coded list of drivers (…
ghost updated
4 years ago
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I was making a replacement launcher, but it seems this isn't possible using just the data from the config file.
The config file doesn't include any identifier for the game, but then writes config cha…
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Hello!
Recent "latest" build throws exception: "The code execution cannot proceed because libgcc_s_seh-1.dll was not found" in the end of installation process, when running `Execute: "C:\Users\kasim\…
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(context, within Linux)
While testing games from the Engine directory, I typically run games by using a relative path:
e.g
```
/mnt/hgfs/nick.sonneveld/tmp/ags-mergin/Engine$ ./ags ../game_f…
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**Describe the bug**
The game does not start anymore in Windowed mode when the game resolution is set to 320*200 and the multiplier is set to 4x (it works only up to 3x). My screen resolution is 1280…
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I've found these issues with most graphics drivers but it's possible it was stuck on software driver during testing.
Camera issues:
- scrolling background will overwrite camera. This is in the …