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Guys, can anyone explain to me why your winaeu changes it's own settings behind the users back ??
I'd check your computers for viruses if i were you, cause this crap ain't working .
yeah sure a…
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https://github.com/nitrologic/skid30/blob/main/MyACID500/blitz2/src/blitz2.lst
HiSoft GenAm 680x0 Macro Assembler v3.01 Aug 31 2023 Page 1
blitz2.s
Error addressing mode not allowed at lin…
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Hello,
First of all, thank you so much for adding the copy feature. It is quick and efficient and finally I am able to retire the "copy with WinUAE" that I have been using so far to create the PFS/…
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FS-UAE 3.1.66
macOS 11.6.2 (20G314) x86
FSUAE config file: [A500.fs-uae.zip](https://github.com/FrodeSolheim/fs-uae/files/8010176/A500.fs-uae.zip)
When using a folder mounted as a hard drive, I a…
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Hi,
actually it seems that it is not possible to save the game in HEIMDALL 2 AGA (ADF, cr PDX) using the minimig core version 21.12.12 on SIDI / version 21.12.07 on MiST.
The save disk [must be na…
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> The following bug was [originally reported](https://sourceforge.net/p/chocolate-doom/bugs/75/) on Sourceforge by [fraggle](https://sourceforge.net/u/fraggle/profile/), 2010-08-08 17:39:44:
Attached…
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Is there an option to display the content of the additional FPU registers i.e. FP0, FP1 during debugging?
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The Intro is ok.
But in the Main Game every time you choose a option with the mouse
the screen flickers very hard.
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When debugging if I step into a system call, or a routine not part of the compilation a new window is opened and is "loading" forever while emulation/debug is running. It would be useful to have an op…
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I was not able to boot the ADF on WINUAE when using a kickstart 1.2 or 1.3: it loads for a little while but seems to stay stuck as soon as the game attempts to open a file. Compiling from source yield…