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| Название | Значение |
|---|---|
| __Производитель__ | _TZE204_g2ki0ejr |
| __Модель__ | TS0601 |
| __Прошивка__ | 73 |
| __WEB Build__ | 1.4.15 |
| __API Build__ | 1.9.9 (11367) |
Детальная…
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| Название | Значение |
|---|---|
| __Производитель__ | _TZE200_c88teujp |
| __Модель__ | TS0601 |
| __Прошивка__ | 85 |
| __WEB Build__ | 1.0.8 |
| __API Build__ | 1.8.1 (6601) |
Детальная и…
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# test - ForgotDream 的博客
Test File1234567#include <iostream><=>===
[https://forgotdream.github.io/2024/01/17/test/](https://forgotdream.github.io/2024/01/17/test/)
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Shortly put: some Objects have `.x3d(i)` = a method, and others just `.x3d `= a variable.
This is especially confusing when working with skeleton models and 3d/rxd models in parallel, as nodes in r…
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| Название | Значение |
|---|---|
| __Производитель__ | _TZ3000_xwh1e22x |
| __Модель__ | TS1002 |
| __Прошивка__ | 75 |
| __WEB Build__ | 1.0.12 |
| __API Build__ | 1.8.1 (6778) |
Детальная …
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I notice that PasGLTF is read/write so this feature is desirable and appears already possible (to an extent?)
x3d files are massive while glb would be a lot more reasonable
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| Название | Значение |
|---|---|
| __Производитель__ | Loock |
| __Модель__ | loock.cateye.v06 |
| __Прошивка__ | |
| __WEB Build__ | 1.2.20 |
| __API Build__ | 1.9.6 (9864) |
Детальная инф…
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I note that in the X3DBindableNode that there is an inconsistency with respect to the X3D V3.3 specification.
In the X3D Specification (see http://www.web3d.org/documents/specifications/19775-1/V3.3/…
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## Issue类型
bug
## 问题模块
小程序基础组件
## 所属的服务商
淘票票
## 平台
IOS, Android
## 小红书版本信息
8.52
## 基础库版本
v3.105.1
## 用户ID
279090767
## 发生问题的时间
2024-09-05 10:06:22 至 2024-09-05 10:06:2…