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There's very noticeable mouselook microstutter during movement. It's not present in vanilla game or knightmare.
Any ideas how to fix it? I'm on Win10 x64.
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# Hello Guys
### If anyone wants to -
- ***Share opinion***
- ***Ideas***
- ***Have query***
- ***Find mistake***
### ***Please feel free to write it down and discuss here.***
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Hello, do you have any plans to develop a mobile version of this project?
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Ogi8 updated
7 months ago
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Each game usually has a game over scene.
Due to the fact, that losing in this game is not possible, we need a game over scene which can get triggered anytime by the user so to speak.
The time when t…
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Running a CA server seems not to be the best practice for setting up a decentralized network.
If the CA server is just for making the connections secure, there might be a better way for this purpose…
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I'd like to be able to collapse/extend the different sections in the sidebar if possible. Thank you!
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This seems to be a typo in https://github.com/flomesh-io/ztm/blob/fd82b841fc6dc12df0e0a386c788409bf2b95989/agent/main.js#L110
The property `ca` isn't stored in `obj.config` but `obj` itself directl…
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![Opera Zdjęcie_2019-03-20_035225_www ztm lublin eu](https://user-images.githubusercontent.com/36385327/54655845-a8a56300-4ac3-11e9-9be7-5326a864ef09.png)
xMaap updated
8 months ago
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![Opera Zdjęcie_2019-03-20_035150_ztm rzeszow pl](https://user-images.githubusercontent.com/36385327/54655804-87dd0d80-4ac3-11e9-9c36-b04d49caf4c0.png)
xMaap updated
8 months ago