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Hi there,
The other day I was looking for information on SN Object files and this was the only information I found. This was very helpful and I was able to work out some more information (via the …
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Hi there,
maybe it's a dumb question. Maybe a nice starter. But I kinda feel limited of using forth mostly in the context of writing a forth system from scratch or the obvious "embedded system" usage…
ghost updated
8 years ago
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BitsyBoot only beeps when attempting to boot from slot on pre-//e machine.
BUG
ProDOS 2.4
## Description
Because the open-Apple key is wired into the game port, machines without that key …
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I've been seeking a C replacement for my vintage programming (since I don't care much for asm), and I'd at some point to try Cowgol. I've been multitasking a bit too poorly to learn Cowgol lately, esp…
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Hi,
I'd like to update [an older project](https://github.com/Ramsis-SNES/ct-anime-intro) of mine, just some housekeeping basically. ;-)
However, when trying to assemble it using the latest WLA s…
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There's an interesting 6502 assembly optimization where you put a 256-byte page aligned table in memory with each byte having the value of its index. Then you can make some pseudo-operations:
- ADC X…
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Issue Type: Bug
Open a 65816 assembly project and then Run->Run Without Debugging. VSCode still tries to find a debugger and complains with a msgbox:
> You don't have an extension for debuggi…
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bsnes-plus's debugger has a Properties window, where the S-SMP tab allows for viewing timer speeds. It possible to edit the value of a timer, to override what the game or SPC file has set, to help rev…
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Make warnings more customizable like in MSVC, clang etc.
Some examples:
-Add support for "warnings as errors"
-Add support for warnings levels (print only warnigns of the current level or higher)…
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## Description
I frequently use D to target some highly unusual platforms. Most recently, I've managed to compile a hello world for the NES console, with its 6502 CPU! Previously, I have also compile…