-
so, other languages as well as java itself (through IDE help), can make certain guarantees if these annotations are present on methods.
kotlin, which is what i'm interested in, when interoping with …
-
To allow entity creation in non-artemis classes without manually injecting the world instance.
-
We have a goal to scan the top 1k of npm and maven for OSLS announcement. We need to actually do these scans and likely also a bit of curation on some of them to give people the flavor of the results.
-
I am getting a NoSuchMethodError when running agains artemis-odb:1.4.0:
```
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.NoSuchMethodError: com.artemi…
-
Just a heads up, ludum dare is this weekend! A (snapshot) repo release with fluids would be appreciated. Let me know if the timing is bad!
-
I noticed that much of my code looks like
```java
world.getSystem(GroupManager.class).add(e, "enemies");
world.getSystem(GroupManager.class).add(e, "collidable-dynamic");
world.getSystem(…
-
#### What?
- subscribe to component fields; notified when value is updated
- supplements systems; can replace "reactive" systems
- desired performance characteristics (dev and artemis-odb-plugin):
…
-
See: 2030047f3ec89107249801f6524233697034aadd
Release of GWT ~~3.0~~ 2.8 appears to be planned ~~early~~ may? 2015, which will provide support for Java 8.
-
The PassiveSystem is still the old code.
package net.mostlyoriginal.api.system.core;
import com.artemis.BaseSystem;
/**
- Headless system.
*
- For tickless secondary systems that service primary …
-
Mojang has explained that the entity system in MCPE will be based on an entity component system. Voxelwind currently uses an inheritance-based system. However, since very little logic has been impleme…