-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…
-
```
What steps will reproduce the problem?
aStarMap = new AreaMap(mapWidth, mapHeight, obstacleMap);
aStarHeuristic = new ClosestHeuristic(this);
aStarSearch = new AStar(aStarMap, aStarHeuristic);
..…