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Dissatisfied with other current static site generators (I currently have Hexo, Hugo, Jekyll, & custom sites deployed) I was poking around the field and ran across this project. I'm actually pretty exc…
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Hello devs!
I'm trying to run genbindings.py, but unfortunately I'm seeing the error, mentioned in the subject.
I'm on Ubuntu 14.04, I followed the instructions and set everything up, I have all pyth…
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### Description
When building the OMPL `make update_bindings` on ARM, we get an error: `pygccxml.declarations.runtime_errors.multiple_declarations_found_t: Multiple declarations have been found. Matc…
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libgit2 library is a great library to manipulate git repos. This library has numerous language bindings. Having healthy language bindings is vital for the libgit2 project success.
From other side l…
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Hello.
In my company's projects we now have a few native libraries that are wrapped by CppSharp, and that requires dedicated projects to setup the bindings. We'd like to add dependencies to those p…
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### Problem
I see there's been some changes recently relating to GH Actions CI and publishing. Do you have a working example of how to publish a tree-sitter grammar on npm?
Here is my grammar:
…
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When we cloned cocos2d-x repo today and found the following error:
**`F:\>git clone --recursive https://github.com/cocos2d/cocos2d-x F:\gitP\cocos2d\cocos2d-x`**
`Cloning into 'F:/gitP/cocos2d/coc…
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```
details: 18:20:36.69 [ERROR] 1 Exception encountered: Engine traceback: in select in
pants.backend.project_info.peek.peek in
pants.engine.internals.graph.resolve_unexpanded_targets in
pant…
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### Description
Currently to access Terrain3Ds API from C# you need to go over ClassDB and other functions to convert between C# and Godot objects. This is not very convenient for cases like generate…
lw64 updated
2 months ago
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Rust. JS. Java. Whatevs.