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How can I use OpenGL-related methods in PyTorch3D to render semi-transparent textures? I want to achieve the effect shown in the image below, or does PyTorch3D support using the blend function like gl…
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### Is your feature request related to a problem? Please describe.
The Gallery Carousel block currently uses a blurry version of images as background when Lightbox is enabled. Images with a certain t…
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defined in the code as arrays of symbols that match specific comp algos that tend to work well. i could then specify to only run those comps on the dest/source images, resulting in higher signal/noise…
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When running test.py
for idx1, (img1_fg, img1_bg, mask_path) in enumerate(zip(loader_content_fg, loader_content_bg, mask_paths)):
# Stylization for each source image
print("…
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Hi there!
I'm just wondering if something I have in mind is possible with GPUImage. I tried it for a couple of hours now but sadly did not reach my goal.
What I have in mind is applying a GPUImageVi…
Gucky updated
11 years ago
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I don't hang around the forum that much, but I happen to come across [this](https://forum.backdropcms.org/forum-topic/rendering-ie-and-edge):
![image](https://user-images.githubusercontent.com/2423…
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The common usecase: blend two uint8 images or int16 audios
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Can we get a Soft Light blend mode, in addition to min, max, multiply, add, normal?
Note: I got a working Soft Light shader here: https://github.com/renpy/renpy/pull/4058 for Ren'py, but it's limit…
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### First, confirm
- [X] I have read the [instruction](https://github.com/Gourieff/comfyui-reactor-node/blob/main/README.md) carefully
- [X] I have searched the existing issues
- [X] I have updated t…
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Cylinder U and V split
[cylinder_split_V_001_durian.blend.zip](https://github.com/enzyme69/blendersushi/files/4619140/cylinder_split_V_001_durian.blend.zip)
[cylinder_split_U_001.blend 2.zip](…