-
```
Using a SpaceNavigator to fly-down to and navigate around at street-level works
well.
And the auto-switching from 'normal view' to 'streetview/building' mode works
okay.
However the height that…
-
-
```
Using a SpaceNavigator to fly-down to and navigate around at street-level works
well.
And the auto-switching from 'normal view' to 'streetview/building' mode works
okay.
However the height that…
-
```
Using a SpaceNavigator to fly-down to and navigate around at street-level works
well.
And the auto-switching from 'normal view' to 'streetview/building' mode works
okay.
However the height that…
-
There should be an option in the settings that will enable the snail to speak to the user with a word bubble. This should be able to be disabled in case it annoys the user. The snail could warn the …
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Delve into the world of arrays and algorithms with this C++ task! This beginner-level challenge will guide you through implementing a basic sorting algorithm, honing your skills in array manipulation …
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one of the last things that people tend to put in chat that we could probably throw on the layout is stat level gains. IE +2hp +10mp etc.
I'm imagining that on a level gain the tracker increments t…
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The DecodedResponse has the capability to emit lazy decoded body, bubble up this to RestResponseBase level so that we can support `RestResponseBase`
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After killing an enemy with bubble the enemy sprit picture stays their for the rest of the game or levels.
![inkedbubble-bobble_li](https://user-images.githubusercontent.com/31540970/41291306-5c65c95…
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### Motivation.
TLDR; There is high CPU overhead associated with each decode batch due to the processing and generation of input/output. Multi-step decoding will be able to amortize all these overh…