-
```
Hello,
I am having issue with MAME games that need CHD (hard drive container file).
What steps will reproduce the problem?
1. Load a game with its CHD (e.g. kinst.zip and kinst.chd)
2. The scree…
-
```
Hello,
I am having issue with MAME games that need CHD (hard drive container file).
What steps will reproduce the problem?
1. Load a game with its CHD (e.g. kinst.zip and kinst.chd)
2. The scree…
-
```
Hello,
I am having issue with MAME games that need CHD (hard drive container file).
What steps will reproduce the problem?
1. Load a game with its CHD (e.g. kinst.zip and kinst.chd)
2. The scree…
-
Transitioning between locations, opening inventory, or maps noticeably cuts/stutter the music/sound.
I've tried different core options but nothing helps. I tested the game in CHD and GDI format.
I'm…
-
With other cores using m3u files the discs can have a CD1, CD2 extension.
I am using chd files and if I try to use the CD# extension with m3u files the games don't load and go straight to the cd pl…
dd900 updated
3 years ago
-
This function:
https://github.com/Manorhos/imageparse/blob/b95a70560d24fff17c1cdc01efb5cee91f070e20/src/chd/track_metadata.rs#L72
only considers cd rom tracks as tracks
and this code:
https://…
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Is it possible to implement scraping of SegaCD/MegaCD images which are in .chd format. Also to retain the "Disk1" or "Disk2" naming convention for multi disk games?
-
```
func TestCHD_Pow2(t *testing.T) {
check := func(n int) (err error) {
cb := Builder()
for i:=0; i
-
chd files for turbografx cd over retroarch (tested from 1.8.4 to 1.8.8) on the wii u with mednafen_pce_fast core, games have crackling sound. testet on r-type complete cd, castlevania and altered beas…
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I did a convoluted process to convert some ISOs to CHD, involving cdemu (for loading the ISO into a virtual cdrom), cdrdao (to dump the virtual cdrom) and sdlMAME's chdman (0.191).
Here's the cdrda…