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### 🚀 The feature, motivation and pitch
I found a blog post explaining how to get speedups by using int8 gemm kernels on CUDA: https://www.speechmatics.com/company/articles-and-news/fast-and-accura…
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Right now we are able to define actor as a single function behavior - using akka-typed (JVM) or F# API (.NET). However this doesn't suit well with existing persistent actor design, for various reasons…
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### Before submitting an issue, make sure you read the [FAQ.md](FAQ.md)
### Briefly describe your issue
I modified the code so that I could run this with any chatmodel on langchain so that I could…
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rust-lang/rfcs#1210 included support for `default impl`, which declared a set of defaults that other impls can inherit (if they correspond to a subset of the default impl's types). This was intended a…
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After looking into game AI systems I stumbled upon GOAP which a planning system used in games like F.E.A.R, [Tomb Raider] (2013), and more which is generic enough to be part of a game engine framework…
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This is a tracking issue for the RFC "A portability lint" (rust-lang/rfcs#1868).
**Steps:**
- [ ] Implement the RFC (cc @rust-lang/compiler -- can anyone write up mentoring instructions?)
- [ ]…
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**Residual Network가 왜 잘 되는지 해석해보기**
-Deeper is better? -> No, there is degradation problem.
-ResNet은 이 문제를 뒷 단으로 미룬다.
-ResNet은 그냥 쓰면 다 잘 되었지만 '왜' 잘되는 지에 대한 해석은 없었다.
-왜 잘되나?
: ResNet is an…
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hello, sorry to bother you again, I notice that the CE-CLIP's performance on ELEVATER reported in the paper is 53.2, however in my case this is 44.4 using your provided checkpoint. As this is a huge g…
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# Proposal
Note: this is a proposed alternative to #287 and probably other proposals before it. The solution is not complete, but it describes the problem in a way that can be agreed upon so that f…
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My understanding is that @tlively and Google folks are currently experimenting with full-fat thread-local globals. In response to concerns about the implementation feasibility of this approach, @lukew…