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game crashes at initialization---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 2024-10-04 09:18:45**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**…
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### Motivation
* A recent bug fix to Alchemy's caching mechanism reveals a significant flaw - it doesn't handle concurrent changes very well. Right now, a monkey patch is in place that blocks all eve…
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My use case is following a bunch (several hundreds) of mobile objects every few seconds.
Currently I'm doing this, together with a Map to keep track of object by ID.
``` scala
private var followedObj…
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https://ankidroid.org/acra/app/1/bug/248923/report/d9019a48-73c0-446c-8df9-06fc00b9e046
```
android.app.RemoteServiceException: Bad notification for startForeground: java.util.ConcurrentModificationE…
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- CSV, Excel import
- initially of a fight, provide wheel/selector/input interface for GM to choose participants of fight
- manual input at initialization should be possible
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## User Pain point
* Not Open Format Dataset: Currently, all the data indexed in the OpenSearch service. Users rely on the OpenSearch service to access and retrieve the dataset.
* Lacking segregat…
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This is an issue that currently affects the production blog, so it could be done after the release :+1:
If you look at any of the Ember Times posts you will see that all of the headers are also lin…
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Hi,
I've been looking for a Godot starter/sample code that solves the problem of concurrent animated tile movement.
If you have a tile between you and a monster, and both of you intend to move …
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## Use Case
We need a class/module/function that can initialize the whole viewer from a json object
## Solution
Use the data structure defined in #110 and build a module around it that can tr…
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```
Traceback (most recent call last):
File "/app/alphafold/run_alphafold.py", line 678, in
app.run(main)
File "/alphafold3_venv/lib/python3.11/site-packages/absl/app.py", line 308, in ru…