-
Some mods (e.g. [ZOMB](https://www.teeworlds.com/forum/viewtopic.php?id=12646), [War3](https://www.teeworlds.com/forum/viewtopic.php?id=3331), and [Infclass](https://github.com/ddnet/ddnet/issues/7055…
-
Give the possibility to rotate & flip weapon entities in editor, so that weapons could be displayed differently on maps - it would enhance by a bit the variety of options available when designing maps…
-
Can't reproduce unfortunately:
```
Core was generated by `./DDNet -f mine.cfg'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x00007fd439b37b1e in __memmove_avx_unaligned_erms (…
-
Fails with this message on any client version when playing, so the problem is probably the recording:
```
[2021-04-29 00:31:51][client]: dropped weird message 'invalid' (0), failed on '(type out of …
-
First time before doing something I would like to open discussion on it, so we could come up with some agreement.
I really want to implement Hats in ddnet, so player could choose hat that will be d…
-
I've been considering adding mod support for DDNet. This would open up a lot of new potential game modes or breathe life into older ones that require a specific client, like https://nodes.teeworlds.de…
-
For two years I did not know that you can press **r** during spectating and unfollow player. I always disconnected and connected again. :)
![screenshot](https://user-images.githubusercontent.com/2558…
Jipok updated
4 years ago
-
@fokkonaut [commented on the pr](https://github.com/ddnet/ddnet/pull/5949#issuecomment-2241775877) storing it here to make sure it does not get lost.
> @ChillerDragon You probably have to add seper…
-
The client hangs in `CSound::Init` when calling `SDL_InitSubSystem`, inside the PulseAudio library code on Ubuntu.
I think this is an issue with SDL and not with PulseAudio, as it works with the dd…
-
Steps to reproduce:
* Go on crowded brutal server
* Join a team
* Turn on show others
* Make opacity to zero. (slider to the left).
### actual behaviour:
* you see stars when someone in tea…