-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
What steps will reproduce the problem?
1.Open 3dsMax
2. Create some object
3. Open materials dialog
4. change material type from "standard" to DirectX
5. change material properties.
6. assign mate…
-
```
Implement DDS support for OpenGL and DirectX
```
Original issue reported on code.google.com by `death2dr...@gmail.com` on 14 Jun 2010 at 4:29
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
```
Implement DDS support for OpenGL and DirectX
```
Original issue reported on code.google.com by `death2dr...@gmail.com` on 14 Jun 2010 at 4:29
-
Im trying to fix the mouse acceleration issue with turok evolution and would it be easier to just use a directx mouse wrapper and completly delete the mouse instruction and just use the wrapper?
or h…
ghost updated
4 years ago
-
```
Implement DDS support for OpenGL and DirectX
```
Original issue reported on code.google.com by `death2dr...@gmail.com` on 14 Jun 2010 at 4:29
-
```
Issue: DarkGDK U7.4 source code uses several deprecated(and now removed) parts
of the DirectX SDK. I am unable and unwilling to recode DarkGDK to be *at
least* compatible with a 2009 version of …
-
### Bug Description
I sometimes have BSODs when connecting to a WIndows Rustdesk Host.
It started with 1.2.6 and downgrading to 1.2.5 actually gets rid of the Issue.
Stop Code is 0x116: VIDEO_TDR…