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I am a very experienced web developer with several years of experience with Go specifically, and I've done some HTML canvas ray-tracing and WebGL stuff before so I'm somewhat familiar with the basics …
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There doesn't yet seem to be anything for new developers after the initial "Getting Started" code piece, to show them how to do more interesting things.
While g3nd has tonnes of functionality, the …
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Hi,
I am new to G3N. I am considering it for sketching up a simple game client for a multiplayer game over the network. The client should query an HTTPS API and build the scene based on responses.
…
udhos updated
2 years ago
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Hi, I could not build the project from latest sources:
```
go version go1.15.6 linux/amd64
```
```
$ go install -v ./...
package github.com/g3n/engine/util/wasm
imports syscall/js: build …
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i don`t know
go run main.go
exit status 3221225781
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I was able to install a new effect but afterwards every time I try to connect do the Zoom G1X Four it raises this parsing error. I tried to factory reset and reinstall the latest firmware 2.0 but the …
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When running go get -u github.com/g3n/demos/hellog3n I get an error
"installing executables with 'go get' in module mode is deprecated"
The demo won't build without these deps. In fact the whole…
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If you follow the instructions as they stand with Go Modules enabled (any modern Go setup) it will fail
```
main.go:4:2: no required module provides package github.com/g3n/engine/app; to add it:
…
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I'm getting ready to do some OpenAL based work and found this Go binding for it. My first experiment was to implement device enumeration. It turns out that with the current code, only the first device…
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```
func GetListenerfv(param uint32, values []uint32) {
C.alGetListenerfv(C.ALenum(param), (*C.ALfloat)(unsafe.Pointer(&values[0])))
}
```
should be:
```
func GetListenerfv(param uint32,…