-
```
What steps will reproduce the problem?
1. tf_bot_quota_mode fill tf_bot_quota 24
2. As human players join they can all join 1 team and stack against bots thus
having 12 humans vs 12 bots. Doesn'…
-
```
1. /sit with no prims around
2. /stand
EXPECTED: Animation stops
OBSERVED: cross legged sit anim continues
3. walk a ways away and TP the bot
EXPECTED: Bot comes
OBSERVED: headsign moves, bot…
-
```
Following thread at pokerai
http://www.pokerai.org/pf3/viewtopic.php?f=3&t=3260
lists different open sourced bots (some of them even meerkat)
After checking licenses we could include them in the…
-
```
sometimes bots arent' playing the animation when they sit.
repro:
logon hillpeople, get a bot to rest,
it'll play the default sit anim
```
Original issue reported on code.google.com by `ann…
-
```
sometimes bots arent' playing the animation when they sit.
repro:
logon hillpeople, get a bot to rest,
it'll play the default sit anim
```
Original issue reported on code.google.com by `ann…
-
```
This response
I am living in .
My location is .
Where are you?
generates:
Human: where do you live
ALICE: My location is . Where are you?
But "location" is set in bot properties
```
O…
-
```
currently partychapp is just a JID with a bot behind it.
would be nice if it also was a *real* MUC.
that way clients like pidgin/adium could see a MUC while users in clients
like gtalk/gmail chat…
-
```
This response
I am living in .
My location is .
Where are you?
generates:
Human: where do you live
ALICE: My location is . Where are you?
But "location" is set in bot properties
```
O…
-
```
This response
I am living in .
My location is .
Where are you?
generates:
Human: where do you live
ALICE: My location is . Where are you?
But "location" is set in bot properties
```
O…
-
```
This response
I am living in .
My location is .
Where are you?
generates:
Human: where do you live
ALICE: My location is . Where are you?
But "location" is set in bot properties
```
O…