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### Describe the bug
I noticed in a modpack that when I placed covers on the constructor and destructor they didn't render correctly (or at all)
In the image below I placed a cover on the top an…
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When layers are offloaded with CUDA, sending identical requests to the examples/server completion API returns a different response the "first time":
```
$ for x in `seq 5`; do curl -s -X POST --url …
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The effect is a grey image of the present in which you can draw a hole and see a colorful image of the past, with parallax effect.
MelonDS OpenGL only draws the "past" layer, ignoring the "present"…
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# App summary
- App name: SWORD ART ONLINE: HOLLOW REALIZATION
- App serial: PCSB00972
- App version: 3.20
# Vita3K summary
- Version: v0.1.6
- Build number: 3021
- Commit hash: https://githu…
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premade ready to use shapes such as trees from
https://en.wikipedia.org/wiki/L-system
- tree
- hexagon
- hollow cube
- hollow triangle
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### This issue respects the following points:
- [X] This is a **bug**, not a question or a configuration issue; Please visit our forum or chat rooms first to troubleshoot with volunteers, before crea…
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### Describe the new feature.
I had a discontinued skyblocker fork of 1.16.5, which contains some good features/implementations to implement in skyblocker.
[New Feature] Wishing compass locator,…
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I'd like to suggest this feature I'd like to call **Multi Brush Merge Hollow**.
The idea is, to have a very quick an simple way of laying out a level with multiple intersecting brushes, and turning…
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NOTE: edited to reflect current version (2.2.0rc2 and to provide better detail)
### Version
_Version of PrusaSlicer used goes here_
2.2.0-rc2
### Operating system type + version
_What OS are …
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**What happened**:
when "kubectl create -f hollow-edge-node_template.yaml", i failed
```
[root@master ~]# kubectl logs hollow-edge-node-bdbb9f4f7-mp4cv -n emns
edgemark flag redefined: version…