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### Description
Currently Team Members can only access the Device Editor if a Team Owner has already enabled Developer Mode.
Customer would like to allow Team Member to toggle Developer Mode.
T…
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# SFe Abstraction Level System
The SFe system goes beyond the formats named just "SFe32", "SFe64L" and "SFe64". It consists of a multi-level abstraction system that we proposed in a previous SoundF…
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Hi, I am requesting the ability to search for a level name in the level editor
menu as opposed to searching for a file name. Currently when "Level Editor" is
clicked on in the main menu, you are…
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**Your Godot version:**
4.4
**Issue description:**
There are some compound words, like "antialiasing", that appear in the docs in both hyphenated form "anti-aliasing" and in single-word form "antialia…
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### Check for existing issues
- [X] Completed
### Describe the feature
To do the syntax highlighting like I prefer it in python , I have to set `editor.forground` color.
See
![image](http…
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All the code of the level editor is in a single file, but that's very complex or difficult to understand.
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[client_2024-10-25T133137.log](https://github.com/user-attachments/files/17523948/client_2024-10-25T133137.log)
[server_2024-10-25T083141.log](https://github.com/user-attachments/files/17523949/ser…
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I can't get the copy paste tools working in the level editor:
![image](https://github.com/leuat/TRSE/assets/710401/175a6bb3-db4e-44c3-995e-157293d130f2)
- Copy lets me select an area but the paste…
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**Describe the bug**
In the Level Editor Map tab, some users have an extra unused "Django migr" button. This doesn't do anything anymore and should be removed
**To Reproduce**
Steps to reproduce the …
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My eyes are bad, and the default zoom level is just too damn low!