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**Project description**
A new Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.
**Metadata**
* homepage URL: https://www.amuletmc.com/
* source U…
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### Thanks in advance for your bug report!
- [X] Have you reproduced issue in [safe mode](https://pulsar-edit.dev/docs/atom-archive/faq/sections/what-does-safe-mode-do.html)?
- [X] Have you used the …
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Hello,
Awesome work! Thank you very much.
I am posting this issue because I am trying to design maps for training. The issue is, that when I export the map using Map Editor 5.0.6 (that is the on…
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TODO's for Town Map Editor:
**New Leaf**
- [x] Read Items from all 20 Acres.
- [x] Recolor Grid depending on the Item Group.
- [x] Move Buildings.
- [ ] Add checks.
- [ ] Add Buildings.
- [ ]…
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```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
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```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…