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It is possible (nay common) to open the same file twice (Ctrl+Shift+E) and then edit the one and navigate on. The 2nd window contains the old code and if you then edit it, this last edit wins. Dangero…
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This is great but it would be even greater if it supported using a spyder-kernels Python kernel too in order to be able to benefit from Spyder's variable explorer while debugging.
Would that be doabl…
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**Is your feature request related to a problem? Please describe.**
The cmake build of testbench does not generate an executable without optimization. When run in debugger (gdb + graphical front end) …
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I've been dealing with the exasperating problem of my registered/exported class properties getting reset to their default values in the editor every so often. For example, here's one that happens prac…
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### Prerequisites
- [X] I have carried out troubleshooting steps and I believe I have found a bug.
- [X] I have searched for similar bugs in both open and closed issues and cannot find a duplicate…
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Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. copy full/wp8/protobuf-net.dll into Unity Project
2. Compile the Project t…
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I'm trying to figure out what I an doing wrong. My goal is to have cross file references not flagged as errors when I happen to look at swift files in an Xcode project with neovim.
When I open a s…
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```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. copy full/wp8/protobuf-net.dll into Unity Project
2. Compile the Project t…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. copy full/wp8/protobuf-net.dll into Unity Project
2. Compile the Project t…
-
```
Please include an e-mail address if this might need a dialogue!
==============
What steps will reproduce the problem?
1. copy full/wp8/protobuf-net.dll into Unity Project
2. Compile the Project t…