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_ _ _____ ______
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| | ___ ___ __ _| | | | | | _____ __ |__ _ ____ __
| | / _ \ / __/ …
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My Env is:
VS2019 + WINSDK/WDK:10.0.19041.0
First, there are some compile issues with template parameters. The compiler complaints too few arguments. So, I try to fix some.
In KTL project:
In …
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**What would you like to add or change?**:
Protection of the Portmaster process from forced killing, as well as the function of stopping the Internet connection when the firewall (and in the future…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: cancelSafe, 配置: Debug x64 ------
1>Building 'cancelSafe' with toolset 'WindowsKernelModeDriver10.0' and the 'Desktop' target platform.
1>Stamping x64\Debug\cancelSa…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: passThrough, 配置: Debug Win32 ------
1>Building 'passThrough' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1>Stamping Debug\passTh…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: cdo, 配置: Debug Win32 ------
1>Building 'cdo' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1>Stamping Debug\cdo.inf
1>Stamping [V…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: ctx, 配置: Debug Win32 ------
1>Building 'ctx' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1>Stamping Debug\ctx.inf
1>Stamping [V…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: delete, 配置: Debug Win32 ------
1>Building 'delete' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1>Stamping Debug\delete.inf
1>St…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: fmm, 配置: Debug Win32 ------
1>Building 'fmm' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1>Stamping Debug\fmm.inf
1>Stamping [V…
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已启动重新生成…
1>------ 已启动全部重新生成: 项目: swapBuffers, 配置: Debug Win32 ------
1>Building 'swapBuffers' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1>Stamping Debug\swapBu…