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First of all, thanks for your comments in [this ](https://github.com/chxy95/HDRUNet/issues/10) thread regarding align ratio. Wanted to understand few more details. For e.g.: How to find out what is th…
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Hi, you can see how we currently package this in https://github.com/nixos/nixpkgs/blob/master/pkgs/development/libraries/wasilibc/default.nix.
There are no imminent problems (the situation is less…
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**Environment:**
- OS: macOS 14.2.1 (23C71) with Apple XDR Display (P3-1600 nits)
- qView version: 6.1
**Information:**
The left is the Preview.app, please note the file size in the title bar, t…
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I found a confusion here:
https://matrix-org.github.io/matrix-hookshot/latest/usage/auth.html#github
I think a line inside github informing us how to use the oauth alternative in the DM room as…
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I am having an issue with my stream closing immediately on a single client device (works properly on others). Basically, I start the stream in Moonlight and it flashes the stream and closes instantly.…
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As it is, --target-peak works well with tone mapping and also makes it possible to treat the display as a "HDR in disguise".
But here's the thing. Every half-decent display is a "HDR in disguise" (…
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**Describe the bug**
HDR is blown out in 2 specific games from the same series, Battlefield 1 and Battlefield 5, both of which are using the same engine and HDR-setup.
This behavior is observed whi…
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Here are some issues I have with the Dex Adapter
1. The error type shouldn't be a generic but rather a type in https://github.com/AbstractSDK/abstract/blob/8882b7af16ce764c6091b4f1c916b1210d07eaeb…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Are you using any gamescope patches or a forked version of gamescope?
- [X] The issue occurs on upstream games…
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What's:
- A nit?
- r+
- r+ w/ nits?
- lgtm
- Our continuous integration? How do you find test failures?