-
I've got a Rift S and use an external wireless headset (HyperX Cloud Flight S, if that helps). They're my defaults as configured under Win10 and I have "Windows Default" selected in the Oculus settin…
ghost updated
4 years ago
-
Could you consider to add HTC Vive, Oculus rift, and Windows Mixed Reality hand controllers objects into this project to enable users to develop VR program easily?
-
My headset display is a little weird looking, kinda like how the display mirroring of old oculus headsets would look on a video or something, but in the headset.
after playing with the distortion …
-
i want to run this on my oculus rift.
but i can seem to run the .js files using node xxx.js
what should i run
thanks
-
I can't seem to find a list of supported devices anywhere on this GitHub page or SteamVR. Does OpenVR support the Oculus Go or only the Rift? More importantly does it support the Mirage Solo?
-
We are using touch 1 models (shipped / sold with OG Oculus Rift). We should probably replace them with Touch 2 controllers. Probably not that many OG Rifts in use at the moment. Pinging @msub2 since h…
-
When i start SteamVR, it loads into steamvr home and rotation and sound work, but the oculus rift isnt displaying anything. I tried extended mode, but still the same issue.
-
[![Default Alt](https://img.youtube.com/vi/ybhYJ87U2Gs/maxresdefault.jpg)](https://youtu.be/ybhYJ87U2Gs)
https://youtu.be/ybhYJ87U2Gs
-
when I use my dk2 hmd to test OSVR with this OSVR-Oculus-Rift plugin,
I try the RenderManagerD3DExample3D.exe, and works fine in extend display mode.
but failed in direct display mode, with error:
Re…
-
Hi, there is a slight problem in the rendering in one of the eyes. When using OS X, the problem can be seen on the screen on the right eye without the rift connected, but when the rift is connected …