-
### The Legend of Zelda: Breath of the Wild
#### Game Update Version : 1.6.0
#### Current on `master` : 1.1.647
#### Graphics Backend : Vulkan & OpenGL
Game renders well with good performanc…
-
### Team Name:
cirKITers
### Project Description:
Nowadays training parameterized quantum circuits is very popular to explore the space of quantum states. This field heavily borrows from ex…
-
Use #497 for technical discussions.
| Data set | 3D Format | View | Root URL |
| -------- | ------- | ------- | ------- |
| Helsinki | b3dm | https://kartta.hel.fi/3d | https://kartta.hel.fi/3d/b…
-
### Team Name:
Hooked on Photonics
### Project Description:
One of the most promising applications of variational quantum algorithms is the study of condensed matter phenomena, such as quan…
-
Hey !
Problem to setup ore from ORAXEN Oraxen-1.181.0 and minecraft 1.20.6 but working in 1.20.4 &1.21 !. I only see NOTE_BLOCK. The config is good :
value:
==: CustomOreGenerator#OreConfig
…
-
- [x] Afficher le plateau du joueur
- [x] Afficher le plateau de l'adversaire
- [x] Afficher le resulat du coup du joueur
- [x] Afficher le resulat du coup de l'adversaire
- [x] Afficher l'etat du…
-
I'm running the `denoising_diffusion_pytorch.py` script as-is on the CIFAR10 dataset, however the FID quickly plateaus to ~90, which is a far cry from both those reported in the DDIM/DDPM paper and ev…
-
Hello,
I would like to ask about the overshooting issues occurring both in the SMTP_PC_Software and in the code from GitHub (with the Python wrapper). In both cases, there is an issue of overshooti…
-
地下埋設物モデルは CityGML の Implicit Geometry(同一の3Dオブジェクトを複数の地物から参照する仕組みで)で表現されうる。また、3D Tiles ではそれを活かす GPU Instancing ができる。
(要するに、同じマンホールとかの3Dモデルを、データ側でも描画側でも効率的に使いまわす仕組みがある)
2つの側面での対応が必要:
- CityGMLパ…
-
I've attempted to use WavTokenizer as the encoder for a speech separation pipeline and finding initial worse results relative to DAC. Is this potentially expected given the further compression and opt…