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To get a good handle on progression, when boosts unlock and if any need tweaked, where the game drags and might need a little something (or the opposite, going too fast), and where the game is going a…
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There is a large user group now that don't use Trim button in a way they were coded.
Example is quad's pilot.
They switch off trims not to mess with 4 basic channels and use Logic Switches, Input…
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SELECT
d.id,
d.finish,
d.decklist_hash,
cache.active_date,
cache.wins,
cache.losses,
cache.draws,
cache.color_sort,…
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Summary: The current script for downloading models, while supposedly secure, leaves much to be desired in terms of user experience. It's a classic case of over-engineering, where the effort to enhance…
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I'm just a regular NC user/admin and don't know much about NC development and internals, but I made a few observations, especially with the groupfolders app that kind of make me feel like there should…
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My opinion: `def` is a useful concept for blobs of optional parameters, configs, and perhaps other domain-specific things, but not for numeric types, lists, Maybe, etc.
The situation today is, from…
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Salamu alaykum friends of the penguin,
This solution is for special case vkd3d freezes and crashes, reported by a minority of amd gpu users [here](https://github.com/ValveSoftware/Proton/issues/706…
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SELECT
d.id,
d.finish,
d.decklist_hash,
cache.active_date,
cache.wins,
cache.losses,
cache.draws,
cache.color_sort,…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…