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Currently there are major issues in polyhedra.py (see #2844), which also affect 3d rendering of Groebner gfans - for example, the following doesn't work:
```
sage: R4. = PolynomialRing(QQ,4)
sage: …
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![sofas](https://user-images.githubusercontent.com/42002101/44151410-6bda88ca-a09a-11e8-91c1-e4f6bc97d803.JPG)
What I'm trying to do is change the textures of an object from within react-planner.
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markdown resume rendered into ssr html fragments. Also render3d to PDF.
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Is it possible to access OpenGL methods from within `raylib-go`? I'm trying to port some c camera code [(rlFPCamera.c)](https://github.com/raylib-extras/extras-c/blob/main/cameras/rlFPCamera/rlFPCame…
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I've run across some polytopes that can't be constructed in finite time because computing the facet and vertex adjacencies takes forever. Just computing the reduced H/V-representation takes just a f…
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Hi. I was updating the RPM Fusion package and I found out that desmume 0.9.13 cannot be built on aarch64.
There is the following error:
```
../../../render3D.cpp:902:49: error: cannot convert ‘ui…
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I'm trying to get 3d pose detection working in the browser using tfjs.
I've followed the instructions at https://github.com/tensorflow/tfjs-models/tree/master/pose-detection/src/blazepose_mediapipe
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**Describe the bug**
Hello when I tried camera3d, it is throwing error when rotation X is exactly -90. I tried to debug it and it looks like Error is in `render3d.lua` . `viewport.view_right` has `ve…
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Noticed that eyetracker sample interval on the mobile phone (pixel 4xl) is quite large (>20ms =>
eissa updated
2 years ago
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The obvious fix is to change the zoom factor when we change the image bounds, but it feels a little hacky. We should restore the viewport to its original state after taking the snapshot.