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We are working on a multiplayer game using sceneform.
Currently, we can host one object using cloudAnchor on one device and resolve it on the second device.
But, is there a way to notify and upd…
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Hi,
I'm trying to set the `SceneView`'s background color to be transparent, however, the [documentation](https://developers.google.com/ar/reference/java/com/google/ar/sceneform/SceneView.html#setBack…
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Some users find the stateless Animator interface to be too low-level because it merely pushes a user-provided "elapsed time" into the glTF animation machinery. It is currently agnostic of concepts li…
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in SceneKit for iOS you can access children nodes by name and interact with these nodes.
In SceneForm there is a method to find the child by name, but it will not find the child node.
All childr…
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Launching the plugin on the Android emulator(Android 12) leads to a "failed to create ar session" error
environment:
ar_flutter_plugin: ^0.6.1
Flutter (Channel master, 2.6.0-12.0.pre.675, on Ma…
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### SPECIFIC ISSUE ENCOUNTERED
The following stack trace pops up often in our crash reports: (This is the one from all phones EXCEPT the Pixel)
```
*** *** *** *** *** *** *** *** *** *** ***…
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Hi everyone,
I use the ARCore TransformableNode/TransformationSystem which proposes already implemented gestures and controllers to move the objects in the scene but the movements are constrained b…
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Hi,
I was wondering if there is a way to create a custom material that is transparent but at the same time occludes background object rendering.
Trying to mimic the shader provided by tango for …
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### SPECIFIC ISSUE ENCOUNTERED
The app crashes, in Google Pixel 2 device, when built targeting 64bits (IL2CPP) and enabling Image Targets. The exactly same app (same apk) runs perfectly fine in…