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### Describe the bug?
The behaviour of the `Pulse` and `Overflow` pulse outputs is incorrect if both are connected to downstream nodes. Specifically, the `Overflow` output pulses incorrectly if the `…
Zyzyl updated
8 months ago
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I've encountered this a few times now, but whenever I search for a world I always have a hard time trying to remember what I need to search, since Neos needs at least one complete term to match a sear…
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### Describe the bug?
If you have a locomotion module set to "Only Character colliders" the locomotion is unable to climb objects explicitly tagged with "Locomotion Grip"
### Relevant issues
Not fo…
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Difficult to recreate, but sometimes when the computer has been sleeping it will wake back up to Night Shift activated. Happy to run any tests to attempt to aid debugging (on Catalina 10.15.7).
round updated
2 years ago
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Hello, first thanks for these nice demos !
I was playing with the tunnel demo and saw it works because the texture size is 256x256.
Is it possible to get it running with any resolution ? For exa…
oliv3 updated
3 years ago
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[JSON Web Token](https://jwt.io)
This will need to be done in conjunction or after #28
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### Describe the issue?
Regardless of component configuration; a jointed sub-object is treated as its own entity in regards to deletion.
**[Edit by Shifty]:**
It is a very common workflow to ma…
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Reported by AdmiralSoap#4934, if an avatar with unpacked Logix is deleted, then undeleted, performance will rapidly degrade nearly instantly, and the effect will worsen until the world is closed, or t…
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### Describe the bug?
When attempting to connect a Float2 output into a int2 input it does not properly cast
### To Reproduce
In my case bring out a value field of type float2 then make anoth…