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Describe the bug
The "Quibli/Stylized Lit" shader appears to be incompatible with Unity's ECS mode. When attempting to use the shader with ECS-rendered entities, an error is thrown stating that a Bat…
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**Note**: This is probably a bit of a nit, and others might not share my opinion.
Here's the current "Good" example illustrating the SRP:
```js
class UserAuth {
constructor(user) {
this…
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In the interest on furthering the changes to make these programs single-responsibility, it would probably be a good idea to change this `we-got-issues` so that all it does is create issues on GitHub f…
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**the problem**
when we set a global texture in URP (this case looking at 12x)
we get an issue that this global texture is not adding declared in shader property section for SRP batcher.
![image](h…
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Hey!
I want to use SRP for Reliable UDP. For that, I'm commenting the line
`connection_handler_alternating_bit(transport, writeObject, connection_object, "Initial Request", file_name, 'AB')` and de…
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Minetest should drop support for SHA1 authentication as it is not secure and allows downgrade attacks. This requires:
* A migration path to force users to upgrade to SRP
* /setpassword to generate…
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> If you don't enter your password in time, the srp id will expire. Sending the password after it expires results in an rpc_error: SRP_ID_INVALID. This can be resolved by requesting the password inf…
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User request: https://github.com/KryptedGaming/krypted/issues/284
Add the ability to submit SRP requests based off of a killmail and fitting tracked in the doctrine manager. Maybe a certain % match…
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SRP 원칙에서 클래스 간에 연결 때문에 변경사항 하나로 인해 많은 클래스를 변경하게 되는 경우는 SRP 원칙을 지키지 않은 것이라고 배웠습니다. 지금 문제는 변경 사항 하나 때문에 여러 클래스를 변경해야 되는 것이 문제인 것인데 그렇다면 클래스를 통합하여 하나의 클래스에서 처리를 한다면 결국 변경 사항 하나로 인해 하나의 클래스가 변경되는 것이니 이런 경…
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Hello,
### Problem:
I'm porting the HAProxy client_hello callback that is used with OpenSSL to the select_certificate equivalent in AWS-LC, in order to enable more features in HAProxy and activ…