-
```
Hi,
I'm trying to load meshes into a scene using the method detailed in
https://code.google.com/p/jsc3d/issues/detail?id=52 and wish to use the
textures and materials from the imported meshes. …
-
There's an `vaCopySurfaceGLX()` function that copies frame data from VA surface into an OpenGL texture without (hopefully) invoking a CPU-land memory transfer.
What I need is the opposite operation…
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Here's a full description of how color space information traverses KTX pipeline with supercompression from the source image to the GPU texture.
### Source PNG
As per the PNG spec, each PNG image h…
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To minimize load times it would be useful to support some of the compression methods that GLTF offers as extensions.
We already have the oven tools that can be used to compress assets but I am not a …
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This is more of a question than an issue report. When I run the test suite locally and calculate coverage, I get a much lower number than what the CI finds. The biggest coverage differences are `rt.…
-
```
Hi,
I'm trying to load meshes into a scene using the method detailed in
https://code.google.com/p/jsc3d/issues/detail?id=52 and wish to use the
textures and materials from the imported meshes. …
-
```
Hi,
I'm trying to load meshes into a scene using the method detailed in
https://code.google.com/p/jsc3d/issues/detail?id=52 and wish to use the
textures and materials from the imported meshes. …
-
```
Hi,
I'm trying to load meshes into a scene using the method detailed in
https://code.google.com/p/jsc3d/issues/detail?id=52 and wish to use the
textures and materials from the imported meshes. …
-
Dans la dernière WIP et depuis celle du 02/09, le bas des joueurs est tronqué pendant l'intro dans les 2 noyaux :
![image](https://user-images.githubusercontent.com/7624262/97846041-b6861700-1ced-11e…
-
Requested by @GalAster in [this comment](https://github.com/image-rs/image/issues/741#issuecomment-735258185):
> I really need serde features, I'm using bincode to transfer textures.
>
> My curr…