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**Describe the bug & problem**
I have a game made in Unity version 2020.3.40f1. I have integrated petal ads in my game using the latest HMS Unity Plugin Version V2.3.8. I have released the game on ap…
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**Describe the bug**
I am using unity sample project and inserting in flutter_unity_widget to run that on flutter app. After importing and building the project I am seeing multiple lines of error. L…
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### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2022.3.15f1
* Firebase Unity SDK version: 11.7.0
* Source you installed the SDK: FirebaseAnalytics (.unitypac…
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### Description
when google-services.json contains more than 1 app, firebase doesn't choose app base on package name, it always choose one of apps no matter what package name.
### Reproducing the is…
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**Describe the bug**
glTFast render shadow received by 3D model falsely when unity normal map encoding is DXT5nm on Android.
**To Reproduce**
Steps to reproduce the behavior:
1. Set normal map e…
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### All of the following criteria must be met
- [X] All Requirements must be installed.
- [X] Changed the title so that it doesn't just says "[Bug]: "
- [X] I have searched the GitHub issues for …
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### Description
AppCheck fails in debug environment with Firebase 11.9.0, resulting in "Missing or insufficient permissions." when enforcing it through the dashboard.
### Reproducing the issue
- Us…
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**Issue**
When using mediaPlayer.Info.IsPlaybackStalled(), it doesn't do anything when building for Android. However it does work in editor.
**Setup**
- Unity version: 2021.3.33f1
- AVPro Vide…
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- Current status: Library/PackageCache/com.siccity.gltfutility@96619fcd48/Plugins/draco/GLTFUtilityDracoLoader.cs(108,13): error CS0103: The name 'DRACODEC_UNITY_LIB' does not exist in the current con…
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What steps will reproduce the problem?
I don't know exact condition. It generally works well. Sometime android app
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