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I'm not sure if this is a VRChat issue or an issue with this IPC bridge but I've mentioned it both under the Proton/VRChat discussion on GitHub (https://github.com/ValveSoftware/Proton/issues/1199#iss…
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### Is your feature request related to a problem? Please describe.
I am trying to port a public VRChat avatar over to Neos after buying the Gumroad version and getting permission from the author to h…
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### Is your feature request related to a problem? Please describe.
Currently, it is far too easy to accidentally enter a world/session orb without the consent of the user or without knowing that yo…
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**What's the idea?**
Allow OSC to control hand positions and finger rotations, partially to give PC players a way of utilizing hand tracking if they have the hardware IE: Ultraleap/Leapmotion/Pimax h…
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### Is your feature request related to a problem? Please describe.
Reducing avatar file sizes for an Optimized/Baked version of models/meshes.
### Describe the solution you'd like
An example I can …
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I'm trying to scope out what needs to be ported for the C++ game engine Godot Engine.
* Port C#? Java to C++
* Make a visualizer for kusudama constraints
The goal is to have realistic IK tracki…
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I just wanna disable certain buttons that I never use and migrate is one of them.
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I have 111 used memory out of 256 available.
Adding VRCfury prefab and trying upload results in it using 304 memory
Using modular avatar prefab uses 144 memory and upload succeed.
i want to …
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### Describe the bug
Packages doesn't load !!
Before updating the creator companion it was working perfectly, after the update where it was also asked to update unity it started to run too slow …
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Some users are unable to create projects due to the following error.
```
Starting project creation...
Looking for Legacy Packages to Upgrade by Scanning Folders within com.vrchat.udonsharp
Faile…