-
```
This is a fundamental problem, which can't be currently rigorously solved by
ADDA, although a number of workarounds exist:
http://code.google.com/p/a-dda/wiki/FAQ#Can_I_use_ADDA_to_calculate_scat…
-
```
This is a fundamental problem, which can't be currently rigorously solved by
ADDA, although a number of workarounds exist:
http://code.google.com/p/a-dda/wiki/FAQ#Can_I_use_ADDA_to_calculate_scat…
-
```
This is a fundamental problem, which can't be currently rigorously solved by
ADDA, although a number of workarounds exist:
http://code.google.com/p/a-dda/wiki/FAQ#Can_I_use_ADDA_to_calculate_scat…
-
```
The generation of vertices and mipmaps in FFTOceanSurface needs an overhaul
as the current implementation is a little ineffecient.
At the moment a vertex array is created to store all of the ver…
-
@cisaacstern I'm diving back in, and looking at the next step in the data processing for our next incremental PR. A key step in the inversion of Rrs to get information (in our case, pigments) is defin…
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Hi everyone.
I'm trying to build Scuff in MS Windows. From "Scuff-EM on Windows" (https://github.com/HomerReid/scuff-em/issues/133) I gather this must be possible so I'm trying to reproduce what t…
-
```
The generation of vertices and mipmaps in FFTOceanSurface needs an overhaul
as the current implementation is a little ineffecient.
At the moment a vertex array is created to store all of the ver…
-
**Submitting author:** @fgerick (Felix Gerick)
**Repository:** https://github.com/fgerick/Limace.jl
**Branch with paper.md** (empty if default branch): joss
**Version:** v0.1
**Editor:** Pending
**Rev…
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There are proper hole-ice cylinders that range from the very top to the very bottom of the detector. They don't need a limited z-range.
But when modelling other objects like cables (https://github.…
fiedl updated
6 years ago
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There are three basic options for a waveguide in my mind at the moment, assuming that for accuracy reasons we need some large fraction of a metre of length, and for practicality reasons it needs to be…