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@dkoes
Hello Dave
I hope things are well with you. I've reconnected with a former colleague (Steve Brudz, @sbrudz) who is now working on javascript code for virtual reality (e.g. https://githu…
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**[ Google Spreadsheet Row Number ]** 359
**[ Facilitator ]** Rabimba Karanjai
### Description
The session will show the capability of WebVR for interactive and immersive storytelling, and how to bri…
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Follow the following instruction in order to display the project in the htc vive:
- [Instruction for setting up WebVr on htc vive with useful links](https://github.com/Web-VR/iswebvrready/wiki/Instr…
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Confirmed on Edge, Firefox 55+ on Windows 10,
I've seen more reports of this issue popping up lately.
This can also be recreated in Chrome easily by enabling the WebVR experimental flag, so this is …
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##### Description:
## A little background first
I'm creating a custom VR setup, using a [small display](http://store.smallhd.com/products/500-series/501-HDMI-On-Camera-Field-Monitor) and running…
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While the port to webVR boilerplate was easy, webVR still doesn't work well on dedicated VR devices like HTC Vive. It'll require a lotta hack to get it running and I'd rather leave those problems to t…
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**Description:**
When using the fullscreen mode in Safari/iOS, the navigation bar stays active.
I am raising this as an issue here, as the WebVR Polyfill Examples are working on iOS, but aframe do…
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Thanks for this extension :)
Any idea why this extension doesn't work on Shadertoy with VR shaders?
E.g. if I go to https://www.shadertoy.com/view/llj3Rz and click on the VR button, it says
> WebVR…
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webvr.info recently implemented [Origin Trials](https://github.com/jpchase/OriginTrials/blob/gh-pages/explainer.md), so the WebVR API is available for the page.
One side-effect of that is that, sin…
spite updated
7 years ago
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I've got a simple gallery with say 10 images in. Is there a way of me embedding the WebVR HTML/CSS/JS into the existing project?
jbc91 updated
4 years ago