-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
Overland is a wwise game, it's terribly slow in my test VM though so it'd take me a long time to figure out exactly what it's using - but in my last test it didn't seem like the coreaudio hooks were c…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
Hi!
I tried to compile an Amethyst (mini) game for macos from my Linux, since I don't have a mac but some of my friends do. Here are my commands:
```
rustup default nightly
rustup install nigh…
-
Hello,
I am experiencing an error on iOS, which occurs after playing for a while and adding new notes.
It leads to C++ code, I don't know what exactly causes the problem, but it leads to this class:…