-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…
-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…
-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…
-
# Wrapper Class
primitive type을 객체로 다루기 위해 사용하는 클래스
primitive type | wrapper class
-- | --
byte | Byte
char | Character
int | Integer
float | Float
double | Double
boolean | Blooean
long…
-
I am currently investigating a garbage issue created by an application using pcollections a lot.
What I observed is that Iteration over an IntTree allocates plenty of Integers, as seen in below screen…
-
Object... is not an explicit contract. There is no indication that the operation could take long due to serialization + Base64, and it doesn't recommend caching or anything of the sorts. Serialization…
-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…
-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…
-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…
-
```
When returning Double the conversion is futile, and for the other cases this
works as well and does not consume so much memory.
public Number toNumber(double value) {
switch (this…