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when playing center mode and aspect ratio correction turned on i have shimmering BUT when i play the same game on bsnes-mt with the options "pixel perfect" and "aspect ratio correction" on i have NO s…
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My Windows machine is currently nonbooting and I am somewhat blocked on further emu-coop development until I either get the Windows machine fixed or get emu-coop running on mac. Mac support would be g…
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I've recently began using ICE as it's concept and execution is FANTASTIC! I've had it for a while now and have mainly playing games casually. Games that don't have much saving per se like NES games li…
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So Super FX has a feature which allows you to expand ROMs to 4MB or 8MB. Unfortunately, the only emulator that supports this is BSNES+. This is very limiting as there exists a special Yoshi's Island l…
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Is there a way making BSNES-HD (windows standalone) to automatically resize its windows size to fit widescreen upon loading games like smw-widescreen?
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Firearm (USA) (Proto) - https://archive.is/o/TUcVi/https://github.com/byuu/bsnes/issues/184
Are you sure that you want more proto reports? There are quite a lot of **really** broken games. ^^'
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VideoXShm::clear is a bit buggy. inputWidth and inputHeight aren't set until after the first call to VideoXShm::output(), so the buffer doesn't get its alpha bits set, and the result is you see throug…
ghost updated
3 years ago
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bSNES detects my controller just fine, the issue is when I go to map the inputs it seems to read the gyro inputs and maps those instead of the key I'm trying to press. Is there any way to make bSNES i…
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Hi there
I would be interested to compile bsnes to a RISC V machine.
Do you have any plans to support that platform?
It's an open source architecture, backed by nearly everyone, except ARM…
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I have found that changing the shaders in BSNES cause a BSOD in Windows 10.
- OS: Windows 10, 19041.572
- GPU: GeForce RTX 2070
- BSNES: v115
- Caused by: Changing shader in the menu
I have .…