-
```
Hi,
Did you ever think to have tweens with a constant velocity instead of constant
time?
I suppose that will be difficult using ease or way points, but just linear
tweens will be very useful.
…
-
```
Hi,
Did you ever think to have tweens with a constant velocity instead of constant
time?
I suppose that will be difficult using ease or way points, but just linear
tweens will be very useful.
…
-
```
Hi,
Did you ever think to have tweens with a constant velocity instead of constant
time?
I suppose that will be difficult using ease or way points, but just linear
tweens will be very useful.
…
-
https://github.com/rust-lang-nursery/api-guidelines/issues/149
-
Currently, we use this logic to check that a scalar is canonical, this is also used in the deserialization of private nonces, which should be secret.
We want this to be constant time, which neither …
-
The current implementation makes it possible to reconstruct all valid usernames via timing attack. This makes it much easier to perform dictionary attacks on the password.
Fortunately this hasn’t …
-
As we rely more on the LRUCache, I believe would be beneficial to use associative maps with constant access time for find operations. Should also pay attention to memory consumption. Consider passing …
-
This came up when testing `upgrade_domain_runtime` in a local network. In addition to `RuntimeUpgradeDelay`, we could set other timing constants to faster values as well
-
Currently, removing a callback can involve searching for it in an array. By using a doubly-linked list, or maybe just a hash table, the worst-case or at least expected times can be reduced from linear…
-
constant time is not a priority for zexe, so it could be nice to have constant time ops that are feature gated for when they are needed