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Please create an option to configure different drill heads.
Options to:
enable/disable fortune/silk touch on specific heads
ability to disable specific drill heads
ability to change the mineable…
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We want to get to a point before we update again. However, below is the high level architecture commentary:
Objective: For a given API well or block, get data from BSEE website and perform analysis t…
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# 📖 Problem
When users drill into dependencies between services, they are presented with latency, throughput and error rates between them. However, they aren't able to drill into which APIs are being…
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when it lists 20 methods, we must have way to go deeper on what those methods are..
similarly any thing including number of childern etc..
or Number Of Operations etc..
This way, once the use…
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The actual version has a problem with the drill file or the drill start.
I test a single side PCB. top layer, drill and outline are generated without mirroring.
The top layer is milled without prob…
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For now, also one of the biggest problems with the 'Oil Drilling' specialty is the lack of oil mechanics and the ability to pipe oil.
To pipe oil, players should be able to attach a pipe to a Pumpjac…
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In deeply nested component trees, passing props down to multiple levels can become unwieldy and hard to maintain.
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I am using the pcb-stackup and gerber-to-svg libraries to render a composite image of a bare board. The layout tool I use, Mentor Xpedition, seems to add a G93 code to its drill output to indicate the…
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Additional suggestion (maybe after 0.9) - https://github.com/StrangeLoopGames/EcoIssues/issues/13307#issuecomment-590313712
In real life, small "resource" veins can be found outside of deposit.
Maub…
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There are 2 issues.
First, drills seem to take longer to gain energy than they lose it. This causes the drill to keep shutting off, as it has no energy in it, and it is really annoying to have to co…