-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…
-
Hi Rado,
there is a lot of messages printed out during project setup (below is excerpt for Dirac), but nowhere is the autocmake version. We have Python version, compilers versions, CMake version, b…
miroi updated
6 years ago
-
ESSL_100 materials, compiled from serialized .material.json files (generated via `serialize` command) do not work in game. Could be because serialized materials do not include shader inputs (attribute…
veka0 updated
1 month ago
-
Because of this there can be a situation where, for example, if source material includes shaders for both ESSL_100 and 310, and you'd want to target just ESSL_100, compiled materials will also include…
veka0 updated
1 month ago
-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…
-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…
-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…
-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…
-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…
-
```
What steps will reproduce the problem?
1. Have a shader with this loop in it: for (int x = 0; x >= 0; x++) ;
2. Run the page.
What is the expected output? What do you see instead?
The compiler sh…