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**User Id: (Not logged user)**
**Version:** 0.9.4.4 beta release-273
**Steps to Reproduce:**
Not so much a bug but more of a quality of life thing.
**Expected behavior:**
as a farmer early…
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Please check if your issue is not a duplicate by [searching existing issues](https://github.com/runelite/runelite/search?type=Issues)
**Describe the bug**
For the past few days, every time I get t…
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The farming timers are a great addition but with so many patches and types it can be a little bit of a nuisance to find the information I'm interested in. The completion of farming contracts can influ…
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Would be great to have an option to only show certain nodes... if I'm in an area farming for 1 or 2 particular types of items.
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I'm not sure if this was intended or not but once a player breaks a crop in a location all future crops broken in that location don't give farming xp. If this was intended can you make a config settin…
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Minetest 5.9 (https://github.com/minetest/minetest/commit/3cac17d23e2e0bfe74f1f627a4e206fec981fa4a) finally introduced async Lua mapgen, this will reduce the lag while exploring significantly.
List…
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**Actual Behaviour**
https://susi.ai/Social/Farming/en
has a creation time 1970, in other words this skill predates Susi.
**Expected Behaviour**
Catch these data inconsistencies. Review existi…
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## Description
### Activities - Each with its own gameplay loop, in-round progression and roles.
- [x] #140
- [x] Farming
- [ ] Blacksmithing
- [ ] Security
- [ ] Adventurers
- [ …
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Also says the harvesters are not harvesting either, but Chia shows plots still passing filter every 8-10 seconds from all machines.
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We need:
5 frames (sprout, partially grown, fully grown, wilting, wilted) for various plants
a basket
a watering can
a hoe
a seedbag
a bench that will store the tools
some sort of pest (like a …