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Hey @mkschreder
This looks amazing. What would be the best way to interface this with a game engine e.g. UE4. Can this be compiled and run on Windows as well or just on Linux? Is there some docume…
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# related:
- ✅ xxx
- ✅ xxx
- ✅ xxx
- ✅ xxx
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I have a skeleton of a game engine for the games I do on SWGIO in javascript HTML5. I can clean it up and make it a public project so devs can make games for our platform. This should have examples of…
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Add support for unreal engine game builds (*.exe)
**Implementation**
Window class: `UnrealWindow`
For some reason its not getting ready: https://github.com/rocksdanister/lively/blob/2803895f074e0…
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# Game design
> _type of game, general aspect, typical gameplay -general description or walk-through of sample game session description-_
An adventure games, either RPG or point and click
> _…
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Titles that share game engines may be affected by the same issue. It would be useful to tag this and filter by it
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Hello,
It does seem like it would be nice to support typescript types. I'm not sure if it should be a new project or not.
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Since we're basically making our own tank game engine, I propose we name it the ZTOP engine henceforth.
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Removing any of the files in the game's folder, then starting the updater, does not result in the updater downloading those files, instead it just starts up daemon as is. If daemon executable itself i…
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**Is your feature request related to a problem? Please describe.**
Currently, external game assets are not compressed in any way during build, but are copied straight into the build folder.
This cause…