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这个shader一直就没用,也没有调用它的java代码,请问它是做什么用的?
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I just finished putting together a WebGL animation that was presented at a local conference: http://run.south.im. I took a shot at making it without using three.js which lead to a lot of confusion at …
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For some reason I cannot get some of GLSL shaders, that work e.g. some other Dosbox ports, working. Either the shader does nothing or the screen remains completely black. This could be of course due t…
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I'm hoping to integrate [glsl-optimizer](https://github.com/aras-p/glsl-optimizer/) into my glslify workflow. I've [patched it](https://github.com/mattdesl/glsl-optimizer/tree/node-nan) for better com…
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### Context
- [X] This issue is not a bug report. *(please use a different template for reporting a bug)*
- [X] This issue is not a duplicate of an existing issue. *(please use the [search](https:…
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When I compile the following program:
```
#version 450
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : require
layout (constant_id = 0) const uint local_size_x = 8;
layout (constan…
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- Define builtin headers for all shader types
- look at `libclcxx/include/opencl_workitem` how to define builtin variables
- use llvm triple (i.e. `spir-unknown-glsl-vertex`) to default-include cor…
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When the OSGView is started on older, unsupported Intel graphics cards the OSGView only show a white window and the following error messages are logged in the console:
"
...
_glLinkProgram 0x1af6…
hpuhr updated
4 months ago
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feature request.
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In GLSL standards dynamic indexing of arrays is not allowed, so basicly textures[tid] won't work everywhere. Even on a few modern cards this could be an issue, but on older ones definetly. A switch st…