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# Editing glTF assets with DCC Tools (import/export) degrades content.
## Prerequisites
1. Download the amazon-sumerian-hosts project.
2. Download & Install Blender v2.83.10 (to conform with the …
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Draco is a form of graphics compression for formats like glTF.
To do this, we'd like to avoid having to ship an extra shared library in the `.Native` NuGet package, and instead link Draco staticall…
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I doubt its a bug, but its very annoying.
NOW! the concept of the batch importer is 10/10. love the concept.
but when your importing 330 assets from blender, and you have to click a button for e…
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glTF might be the single most important 3D model exchange standard for Neos, with over 150 000+ free models, licensed under Creative Commons on Sketchfab.com alone. Turbosquid, Google Poly and Remix 3…
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For weeks now I've been trying to upload this one specific rigged model to Sketchfab but every time I try it results in Error 30, which according to the Sketchfab support website is pretty rare and us…
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**Describe the bug**
Seems that when importing a .glb file at editor time, the textures are imported as DXT1 (on Windows at least). When building to Android, it looks like they stay DXT1 and get unpa…
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Hi!
GLTF supports JPG and PNG files. Both those files don't support compression nor mipmaps. DDS is a well-supported file format, which provides both.
An extension to GLTF is available (draft stil…
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After the texture format error I'm getting the following NullReferenceException:
NullReferenceException: Object reference not set to an instance of an object
System.IO.File.WriteAllBytes (System.S…
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I tried to open all types of formats (fbx, dae, obj, gLTF).
All gLTF files downloaded from here https://sketchfab.com/features/gltf, open without problems.
Files downloaded from other directori…
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Mentioned briefly in https://github.com/KhronosGroup/glTF/pull/1302, and filing here to keep track. I suggest we consider it a longer-term goal to replace GL enums in the format with something API-agn…