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I noticed that adding haxeui-core and haxeui-flixel to an empty flixel projects (just adding the usage sample code from haxeui-flixel's readme, using latest versions from GitHub) slows compile times *…
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## Expected Behavior
The virtual ListView should render fast at start without adding one item and then replace it with the real data.
## Current Behavior
The current bahavior is that the virt…
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~~Creating a new TextField object will cause a crash.~~ Input text isn't well-handled by flixel yet.
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not much to say here
haxedevelop does some very heavy work, unusually.
closing all, and reopening doesnt help
and this happens not at once, but after some small time
I reverted haxeui-openfl and…
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## Expected Behavior
I wanted to use the itemrenderer in the xml file to use it as a structure for the items.
Used was the html5 backend.
## Current Behavior
The problem is that the listview is …
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my code :
![image](https://user-images.githubusercontent.com/46014506/50440047-f4ae9480-0926-11e9-8b6f-c70c57524d89.png)
this is a result :
![image](https://user-images.githubusercontent.com/46014…
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## Expected Behavior
font-size of label doesn't change via css
## Current Behavior
font-size must be changed to 24px
## Steps to Reproduce (for bugs)
tested only for openfl backend (neko …
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Tested with OpenFL backend only. Image component having bitmap dimensions greater than parent component dimensions shows the bitmap in its original dimensions.
## Expected Behavior
The image displ…
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Can't build for neko, windows, or html targets once updated to OpenFL v8.0. Seems haxeui Component's invalidate is in conflict with OpenFL's invalidate method in DisplayObject.
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Hi!
I'm writing the haxeui-heaps backend.
Currently I have a problem when I try to override the `x` and `y` fields, because they are inline functions. Maybe it needs to be inlined for performan…