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We shouldn't be checking in prebuilts. Instead, we should have the buildbots build them, and distribute them as part of Halide releases instead.
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## Issue
If you create a `cloverleave` node and try and center it it will not be placed where expected. If you use the same placement inputs for `circle` or `hexagon` it does.
I'm unsure if the…
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A few more shapes would be great!
Ideas:
* Rounded Rectangle (`rrect`)
* Octagon
* 3d hexagon (sideways and vertical)
* Diamond (esp. for logical flow charts)
Shapes that render well stretch…
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I am trying to run the blur example given in the source code both on the simulator and an actual device target the Hexagon DSP (8+ Gen 1 , DSP V73) .
I have built LLVM , Halide from source followin…
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- [ ] Able
- [ ] Aero
- [ ] Agena
- [ ] APAS
- [ ] Apollo
- [x] Atlas
- [x] Atlas V
- [ ] Centaur
- [ ] Delta
- [x] Engines
- [ ] Gemini
- [ ] Generic
- [ ] Hexagon
- [ ] Jupiter
- [ ] L…
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If you move behind the protostar icon it is not visible (at least when the server runs in 2d mode) and it looks like the whole launcher has no depth at all ... it would be nice to make it more "object…
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Following up our conversation about adding CEP data to geobr.
The current idea is to map CEP numbers to h3 hexagons, so that each hexagon would have a list of CEPs.
### API
```
get_cep_by_ge…
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just as an idea for hexagons and trapezoids:
would it be possible to support them in the near future?
we really don't need to re-invent the wheel.
i think two triangles and a rectangle might be t…
ghost updated
3 months ago
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Seems there are some flaky test cases in hexagon during recent PRs that do not have to do with the feature
### Test(s)
- `tests/python/contrib/test_hexagon/test_relax_2d_buffer_allocation.py::te…
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## Reason
In multiple projects we have encountered transfer problems in hexagonal geometries. We have to use the fixed_bounding_box_size algorithm which adds runtime and requires a lot of trial and …