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This is just a placeholder for conversation originally from https://github.com/neuecc/UniRx/issues/300
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Hello,
I’m currently trying to build an empty unity project and a blank Ionic project on ios following your guide.
I have followed every step multiple times with different projects from scratch.
…
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# [Mono Build] is better than Non BurstCompile
![Editor](https://github.com/AnnulusGames/BurstLinq/assets/8823969/91496416-ec46-4c75-bd23-f011c877a37d)
![Win-Mono](https://github.com/AnnulusGames/…
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### What happened?
Several methods seems to crash the game and from what I observed the common thing seems to be that a patched method is called that contains Nullable parameters, example screenshot …
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Error Message Says like this
Building Library\Bee\artifacts\Android\iz17e\libil2cpp.so failed with output:
ld.lld: error: undefined symbol: whisper_lang_max_id
>>> referenced by com.whisper.unity…
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```
using HarmonyLib;
using System;
namespace _Elements
{
[HarmonyPatch(typeof(Elements.BaseReceiveParam), MethodType.Constructor, new Type[] { typeof(LitJson.JsonData) })]
public clas…
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Thank you for making this fix. I tried it on Fedora 36 but Overcooked2Fix.cfg does not get generated. I see BepInEx is compatible with Unity mono but not IL2CPP, however I don't know how to see which …
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Download fresh UMMORPG Remastered, change backend to il2cpp, launch build and hit server & play.
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I get the following error when running a Windows build using IL2CPP (Unity 2018.2.21f1).
```
NotSupportedException: IL2CPP does not support marshaling delegates that point to instance methods to n…
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Getting a crash in a build (Editor works fine) when setting up serializer using Unity IL2CPP and pre-generated formatter:
```
ExecutionEngineException: Attempting to call method 'Ceras.Formatters.…