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Hello!
I use **LabSound** as a backend for Node.js bindings. **LabSound** uses **libnyquist** to decode audio. For JS I export **WebAudioApi**-compliant set of classes.
Among other things it is …
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We have been working on a solution that needs placing sounds in 3 dimensional space, it would be great to have spatial sound directly from HoloJS.
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Hey guys,
Kudos for the effort with LabSound. I wanted to extract WebAudio in the past, but never took the time to get it done and was pleasantly surprised to see there is a project that has done i…
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Hello again. I've been looking through the header of `AudioScheduledSourceNode` and found no mention of this event. When it ends, it ends, that's it.
However, there is a lot of (JS) code that expec…
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Both pure-math (std::sinf) and fast implementations (e.g. taylor series approximation).
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One thing I notice in this implementation is that you seem to have left in merely the Web Audio objects without any reference to a DOM or to the v8 JavaScript engine. When I considered doing a simila…
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The [AudioContext destructor](https://github.com/LabSound/LabSound/blob/fe5097fdb691942afeb253905fca1e2fc2b1731e/src/core/AudioContext.cpp#L40) sets atomic `updateThreadShouldRun` to `false`.
But t…
avaer updated
6 years ago
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For me `RtAudio` hangs on app close on Windows due to the destructor. Basically [this member](https://github.com/LabSound/LabSound/blob/master/src/internal/win/AudioDestinationWin.h#L47).
I don't k…
avaer updated
6 years ago
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Should check if issue identified here
https://github.com/WebAudio/web-audio-api/issues/324
is an issue in LabSound.